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	<title>Comments on: RPG Gallery</title>
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		<title>By: Jason Patterson</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/03/rpg-gallery/comment-page-1/#comment-225</link>
		<dc:creator>Jason Patterson</dc:creator>
		<pubDate>Wed, 21 May 2008 21:13:54 +0000</pubDate>
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		<description>Thank you so much for the correction, and it&#039;s very kind of you to stop by, Kinslayer, I appreciate the visit. I did indeed get confused, though I own (obviously) both books, it&#039;s been a while since I cracked either one open and I guess the two just sort of melded together in my dodgy memory, but you have set me straight.</description>
		<content:encoded><![CDATA[<p>Thank you so much for the correction, and it&#8217;s very kind of you to stop by, Kinslayer, I appreciate the visit. I did indeed get confused, though I own (obviously) both books, it&#8217;s been a while since I cracked either one open and I guess the two just sort of melded together in my dodgy memory, but you have set me straight.</p>
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		<title>By: Golgotha Kinslayer</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/03/rpg-gallery/comment-page-1/#comment-224</link>
		<dc:creator>Golgotha Kinslayer</dc:creator>
		<pubDate>Sat, 17 May 2008 00:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=19#comment-224</guid>
		<description>A bit of a correction, if I may:  Heroes Unlimited isn&#039;t the same thing as HERO System.  The former uses Palladium&#039;s engine, with random-rolls for just about everything instead of the latter&#039;s point-buy system.  HU uses the same engine as Rifts or Palladium Fantasy.</description>
		<content:encoded><![CDATA[<p>A bit of a correction, if I may:  Heroes Unlimited isn&#8217;t the same thing as HERO System.  The former uses Palladium&#8217;s engine, with random-rolls for just about everything instead of the latter&#8217;s point-buy system.  HU uses the same engine as Rifts or Palladium Fantasy.</p>
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