Warhammer 3rd Edition – Integrity Questioned
I’d like to thank John V for the below comments he left, which I’m reposting here as a lead-in (I’ll remove this from the front page if he objects).
johnV says:
nice post JP, OK so i have been curious about this System. out with the old in with the new….I’m cool with that except for a few things. i do believe FFG probably put a lot of work into this system and its true it seems quite inovative. there are some things to be merited here.
my first issues is where did this come from. why the complete reHall? it speaks of a whole Marketing ploy to me. “if we make a new system people will need to re bye all new stuff” $$$. its the way most Roleplaying companies get more money. its a business after all. but when you invest time and money into a system you love its very hard to just through that all away and start fresh.
if you look at the newer version it reminds me so much of Advanced Hero Quest like nothing else. why didn’t they not call it something like that and publish it as a warhammer type game. i guess its a global move to make RPG games more like the Gamming style of WOW even then newer art work is heading towards that style.
You had some awesome original artwork from John Blanche in the v1 which was truly original and really helped create a feel for War hammer as that grim foggy wet and some what oppressive medieval European environment that set it apart from D&D and still does. fantasy art has become so generic and its so sad to see Warhammer v3 head down the same WOW/D&D path.
unfortunately i feel like FFG didn’t really review the old system for any of its merits v1-2 where a fast but detailed system which allowed you alot of freedom. now this new system has headed down the old tabletop cards and dice system its sorta taken the romance out of the game and particularly the artwork on these glossy over charactered colored cards ruins most of it for me sort like eating an over cheesy cheese Pizza.Ah well its a new game so take it or leave it i guess if your new to the this then jump in FFGs and made some great Tabletop games for good old family fun. but for me sorry FFGs i doubt t I’ll be investing my time in the new system especially as they seem to be company that believes they know best and has no interest in connecting with the established and passionate community. also now there is a clear separation between tabletop battle and Roleplaying which is a dam shame for massive campaigns.
well back to collecting old Warhammers Roleplay stuff woot :)… thanks FFGs for making these gems more collect-able.
rockin it Old school :)
john
This main content of this post embodies the essence of what I’ve been trying to say – on one hand, I understand companies are in business to make money, but on the other hand, and you need to adapt or follow the trend or whatever to stay popular and relevant, but at the same time, you can’t help but think the whole redo of the Warhammer sysytem for v3 was for the sole purpose of $$$ and with little or no regard for long-time fans of the game and setting and existing system.
Chaosium is somewhat guilty of the same thing for half a dozen editions of Call of Cthulhu with precious little changed from one edition to another, BUT – the rules remained virtually unchanged at least – you don’t HAVE to have the newest version of CoC to play with the newest module or campaign – heck I’ve got 4 and even have had to make do with 3rd edition and there’s almost no difference in running or playing as long as you have the latest character sheet, you can wing it.
You can’t wing an entirely different dice mechanic, character and statistics setup, spell system, etc. That’s an interesting point about the art going from the more gothic black and white feel to the more generic D&D/WoW fantasy bubblegum/cheesecake – as I mentioned in an earlier post, nowhere is this kind of fashion-chasing more evidence than in the 3rd edition’s book design, that is nearly identical to D&D’s, made to look like old tomes – I thought it WAS a D&D manual at first.
As I’ve said in reply to other commenters, I HOPE it’s good, and I wouldn’t mind playing it, I might even like it, I don’t have any problem with dice pool systems, and though I’m skeptical, the whole “card” setup for everything could lead to a useful routine of keeping things efficient – I just wish they had found some other way to do it than gut WFRP.







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