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	<title>Comments for Up With Role Playing Games!</title>
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	<description>Role playing game articles, reviews, humor, links, free downloads and more</description>
	<pubDate>Tue, 06 Jan 2009 03:36:48 +0000</pubDate>
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		<title>Comment on WFRP2 Treasure: Gems &#038; Jewelry by picsyw</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/12/wfrp2-treasure-gems-jewelry/comment-page-1/#comment-287</link>
		<dc:creator>picsyw</dc:creator>
		<pubDate>Mon, 05 Jan 2009 22:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=134#comment-287</guid>
		<description>Monique, a Leaf fan, originate this definitely well-defined to believe. Now, let me regarding out that this was in no way an crack to glory one together is advantage than the other. It was objective a core to articulate two things.</description>
		<content:encoded><![CDATA[<p>Monique, a Leaf fan, originate this definitely well-defined to believe. Now, let me regarding out that this was in no way an crack to glory one together is advantage than the other. It was objective a core to articulate two things.</p>
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		<title>Comment on Historical Armor by lamellar armor leather &#124; Digg hot tags</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/12/try/comment-page-1/#comment-286</link>
		<dc:creator>lamellar armor leather &#124; Digg hot tags</dc:creator>
		<pubDate>Sat, 27 Dec 2008 18:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=109#comment-286</guid>
		<description>[...] Vote   Historical Armor &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Vote   Historical Armor &#8230; [...]</p>
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		<title>Comment on Pending &#8220;Adventures in Oz&#8221; RPG? by Free Monavie Trial » Blog Archive » Acai Product Reviews</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/11/pending-adventures-in-oz-rpg/comment-page-1/#comment-285</link>
		<dc:creator>Free Monavie Trial » Blog Archive » Acai Product Reviews</dc:creator>
		<pubDate>Wed, 24 Dec 2008 02:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=106#comment-285</guid>
		<description>[...] Pending “Adventures in Oz” RPG? &#124; Up With Role Playing Games! [...]</description>
		<content:encoded><![CDATA[<p>[...] Pending “Adventures in Oz” RPG? | Up With Role Playing Games! [...]</p>
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		<title>Comment on Downloads by WFRP2 Treasure: Gems &#38; Jewelry &#124; Up With Role Playing Games!</title>
		<link>http://www.zanysite.com/tabletoprpgfun/downloads/comment-page-1/#comment-283</link>
		<dc:creator>WFRP2 Treasure: Gems &#38; Jewelry &#124; Up With Role Playing Games!</dc:creator>
		<pubDate>Mon, 22 Dec 2008 11:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?page_id=61#comment-283</guid>
		<description>[...] Downloads [...]</description>
		<content:encoded><![CDATA[<p>[...] Downloads [...]</p>
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		<title>Comment on Pending &#8220;Adventures in Oz&#8221; RPG? by Physics » Oprah Completes Her 21-Day Cleanse</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/11/pending-adventures-in-oz-rpg/comment-page-1/#comment-282</link>
		<dc:creator>Physics » Oprah Completes Her 21-Day Cleanse</dc:creator>
		<pubDate>Sun, 21 Dec 2008 03:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=106#comment-282</guid>
		<description>[...] Pending “Adventures in Oz” RPG? &#124; Up With Role Playing Games! [...]</description>
		<content:encoded><![CDATA[<p>[...] Pending “Adventures in Oz” RPG? | Up With Role Playing Games! [...]</p>
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		<title>Comment on Historical Armor by Jason Patterson</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/12/try/comment-page-1/#comment-265</link>
		<dc:creator>Jason Patterson</dc:creator>
		<pubDate>Mon, 08 Dec 2008 06:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=109#comment-265</guid>
		<description>Thanks for the unexpected comment. It is actually more a pseudo-system, taken from real-world resources as well as a few other role-playing game systems. I will reply to this by editing the original post I made.</description>
		<content:encoded><![CDATA[<p>Thanks for the unexpected comment. It is actually more a pseudo-system, taken from real-world resources as well as a few other role-playing game systems. I will reply to this by editing the original post I made.</p>
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		<title>Comment on Historical Armor by Nalph Raider</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/12/try/comment-page-1/#comment-264</link>
		<dc:creator>Nalph Raider</dc:creator>
		<pubDate>Sat, 06 Dec 2008 21:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=109#comment-264</guid>
		<description>I assume this is for a specific sysem? If so what sytem?</description>
		<content:encoded><![CDATA[<p>I assume this is for a specific sysem? If so what sytem?</p>
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		<title>Comment on RPG Gallery 2 by Jason Patterson</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/10/rpg-gallery-2/comment-page-1/#comment-252</link>
		<dc:creator>Jason Patterson</dc:creator>
		<pubDate>Thu, 27 Nov 2008 18:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=21#comment-252</guid>
		<description>It does seem like I had heard or read something about the reasoning behind the setup for Prime Directive being legal, rather than any intentional attempt to break from the known. I do agree that the idea of the Prime Team does make a lot more sense and would likely be how that sort of situation would be handled. Thanks for the comment!</description>
		<content:encoded><![CDATA[<p>It does seem like I had heard or read something about the reasoning behind the setup for Prime Directive being legal, rather than any intentional attempt to break from the known. I do agree that the idea of the Prime Team does make a lot more sense and would likely be how that sort of situation would be handled. Thanks for the comment!</p>
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		<title>Comment on RPG Gallery 2 by Doug</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/10/rpg-gallery-2/comment-page-1/#comment-251</link>
		<dc:creator>Doug</dc:creator>
		<pubDate>Thu, 27 Nov 2008 16:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=21#comment-251</guid>
		<description>Prime Directive was, as you say, based on the Star Fleet Battles starship combat game. However, for legal reasons, the Star Fleet Universe (as it is called) had to separate itself from canon trek some years ago (before the movies, I think).

The concept of the "Prime Team" did fix one rather silly thing about the old show: Why did the top three or four people on the ship always beam down to the dangerous newly discovered planet? Now they have highly trained, but ultimately disposable, people to handle that for them.</description>
		<content:encoded><![CDATA[<p>Prime Directive was, as you say, based on the Star Fleet Battles starship combat game. However, for legal reasons, the Star Fleet Universe (as it is called) had to separate itself from canon trek some years ago (before the movies, I think).</p>
<p>The concept of the &#8220;Prime Team&#8221; did fix one rather silly thing about the old show: Why did the top three or four people on the ship always beam down to the dangerous newly discovered planet? Now they have highly trained, but ultimately disposable, people to handle that for them.</p>
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		<title>Comment on Fantasy / Medieval RPG Wages and Money by Jason Patterson</title>
		<link>http://www.zanysite.com/tabletoprpgfun/2008/03/fantasy-medieval-rpg-wages-and-money/comment-page-1/#comment-233</link>
		<dc:creator>Jason Patterson</dc:creator>
		<pubDate>Wed, 06 Aug 2008 23:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.zanysite.com/tabletoprpgfun/?p=14#comment-233</guid>
		<description>I am SO sorry for not seeing and responding to this earlier - this wordpress setup wasn't showing any recent comments etc so I just lucked upon your comment. 

I had found a site that tells the relative worth of current coins in the past, but it only went back to the 1900s.

From all the reading I did, it would seem to me that a typical peasant who made about one silver shilling per day would be like a modern "wage slave", burger-flipper/store clerk, etc. 

This would make that one penny his day's wages, and for us in modern times, typical day wages are about $48.00 USD if you go with approximately $6.00/hour minimum wage,  which may or may not be adjusted for taxes, etc.  

$48.00 per day is probably about as low as you go without getting into part-time and waiters/waitresses whose wages are non-standard. 

So as you can see, if you base your criteria solely on daily wage, 1 shilling = $48.00 if you want to keep it really simple. I have seen other more professional and thorough research which indicates most peasants were lucky to make half a silver a day (about 5 pence) but for the sake of argument and a nice even number, I think most of the *free* peasants probably made about a shilling a day, some more. 

Now it takes 12 pence to make a shilling, therefore (48/12=) a penny (a 12th of a silver shilling) would have been worth about $4.00 USD, which would also nicely emulate the farthing, which were simply pennies cut into fourths, making each farthing worth $1.00 USD. 

Going up to the pound or crown, the 20 silver shillings that make up a pound would equate to (20x48=960) $960.00 USD, which you could, without too much trouble, round down to $950 or up to an even $1,000.00 USD. 

Obviously, farthings would be your dollar bill, and nearly everything, especially lesser items, costs at least that much, while pence are next up as more or less the $4.00/$5.00 bill, and are pretty common too, with a chicken or a night at an inn or such costing about one shilling. 

Although there were other coins in some eras and cultures between and beyond the shilling and the pound, the standard European currency system was: Farthing, Pence, Shilling, Pound. 

The Pound, however, was *never* a regularly produced or minted coin, as only royalty or extremely wealthy nobles would ever have the need for it - instead, the pound or as some people think of it, the crown, was actually an artificial "placeholder" or "hypothetical coin" invented by medieval accountants for large on-paper sums, so the typical fantasy game idea of people walking around with bags full of gold or even silver crowns/pounds is, at best, a product of lack of research. 

Thank you for the question, I hope even this late, it was of some interest to you! =) -JP</description>
		<content:encoded><![CDATA[<p>I am SO sorry for not seeing and responding to this earlier - this wordpress setup wasn&#8217;t showing any recent comments etc so I just lucked upon your comment. </p>
<p>I had found a site that tells the relative worth of current coins in the past, but it only went back to the 1900s.</p>
<p>From all the reading I did, it would seem to me that a typical peasant who made about one silver shilling per day would be like a modern &#8220;wage slave&#8221;, burger-flipper/store clerk, etc. </p>
<p>This would make that one penny his day&#8217;s wages, and for us in modern times, typical day wages are about $48.00 USD if you go with approximately $6.00/hour minimum wage,  which may or may not be adjusted for taxes, etc.  </p>
<p>$48.00 per day is probably about as low as you go without getting into part-time and waiters/waitresses whose wages are non-standard. </p>
<p>So as you can see, if you base your criteria solely on daily wage, 1 shilling = $48.00 if you want to keep it really simple. I have seen other more professional and thorough research which indicates most peasants were lucky to make half a silver a day (about 5 pence) but for the sake of argument and a nice even number, I think most of the *free* peasants probably made about a shilling a day, some more. </p>
<p>Now it takes 12 pence to make a shilling, therefore (48/12=) a penny (a 12th of a silver shilling) would have been worth about $4.00 USD, which would also nicely emulate the farthing, which were simply pennies cut into fourths, making each farthing worth $1.00 USD. </p>
<p>Going up to the pound or crown, the 20 silver shillings that make up a pound would equate to (20&#215;48=960) $960.00 USD, which you could, without too much trouble, round down to $950 or up to an even $1,000.00 USD. </p>
<p>Obviously, farthings would be your dollar bill, and nearly everything, especially lesser items, costs at least that much, while pence are next up as more or less the $4.00/$5.00 bill, and are pretty common too, with a chicken or a night at an inn or such costing about one shilling. </p>
<p>Although there were other coins in some eras and cultures between and beyond the shilling and the pound, the standard European currency system was: Farthing, Pence, Shilling, Pound. </p>
<p>The Pound, however, was *never* a regularly produced or minted coin, as only royalty or extremely wealthy nobles would ever have the need for it - instead, the pound or as some people think of it, the crown, was actually an artificial &#8220;placeholder&#8221; or &#8220;hypothetical coin&#8221; invented by medieval accountants for large on-paper sums, so the typical fantasy game idea of people walking around with bags full of gold or even silver crowns/pounds is, at best, a product of lack of research. </p>
<p>Thank you for the question, I hope even this late, it was of some interest to you! =) -JP</p>
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