J P | January 31, 2010
I’ve posted in various places on some variation of this topic. I personally feel intelligence and analytical or strategic or just knowledge and abstract skills in general, are a constant question mark in roleplaying games.
I can be a personally physically weak player but have a high strength character, but even if I try to [...]
Category: General RPG |
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Tags: ability, attribute, character, game, gaming, knowledge, metagaming, player, roleplay, rpg, skill, stat
J P | June 21, 2009
Your mileage may vary.
In our group, we generally give 100-150 XP (WFRP) to everyone that played, which keeps everyone fairly happy and consistent, with the possibility of a bit more XP for a PC that accomplshed an outstanding feat of some kind, including superb roleplaying. Generally, since we play infrequently anyway, if one of us [...]
Category: General RPG |
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Tags: concistency, experience, fairness, fun, GM, NPC, party, PC, player, rpg, wfrp, xp